

As for its uses, the director says that “It's quite handy when you need to get away from a large number of enemies while squashing a few robots.

There is only one car model that you can drive directly, to reflect the lack of options that existed in the real USSR. Soviet-style pop meets juicy Doom-style remixes - it's very impressive.” How much driving is there in Atomic Heart? “Music is very important for immersion, especially in our case - when you create a retro-futuristic world in which history has taken an alternate path, but great musicians of the past still wrote their songs. “But apart from Mick's work you can find a lot of other compositions of the last century, from the 50s-80s”, Bagratuni continues. You can greatly reduce the number of enemies, you can be cautious, not raise the alarm, and use tactics both in battle and when exploring the world.
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He continues, “there's no full stealth mode in the game - you can't get through it the way some games can be played without fighting.

There's also an alarm system that will summon more and more robots, but even for that, there are actions to help you avoid unnecessary attention - an extensive facility ecosystem that links all the robots into a single communication network with a large number of nodes.” “The game has mechanics that allow you to quietly get rid of both organic and mechanical enemies without attracting attention. “It depends on how you're going to play and what weapons you prefer”, the director states. So you can combine these skills and mechanics to create some unique in-game effects such as rings of fire, electrified or freezing traps, and so on. Mundfish confirmed there is no fire skill in the game, but you can use special weapon attachments that make bullets incendiary. If aggression isn't your approach, take a polymer shield and then freeze - protecting yourself from attacks with the shield, freeze your opponent at the right moment and quietly destroy them in safety.” Director Robert Bagratuni says “you cover your opponents with polymer and then electrify them with a taser, they won't stand a chance of winning. Among them is the polymer bomb skill that allows you to cover enemies with a polymer substance that is very reactive to lighting, freeze, and fire. There are many more abilities available in Atomic Heart. The difficulty level won't affect the story, so it's up to the player to relax in battles or work up a sweat.” Are there other elemental attacks beyond lightning and Ice? For those who want to focus on the story, for those who want to get through the game the way it was intended, and for those who are not afraid of anything in that world and have strong nerves. What difficulty options are there and what do you recommend?Ītomic Heart has three difficulty options as Bagratuni details: “Like most games, Atomic Heart has a story, medium, and hard difficulty levels. The key is to combine weapon types and tactics because in some fights you have to deal with many types of enemies at once. Find out why it's one of our most anticipated horror games after that, and then watch this action-packed combat trailer from earlier this summer.įor additional information about Atomic Heart, be sure to check out Mundfish's official website, where there's info about the game's different editions available for preorder and more.Many upgraded melee weapons also have special attacks that give you advantages range weapons could never do. Check out this 2020 gameplay trailer for an early look at the game, and then watch this 2021 trailer for a look at the creepier side of Atomic Heart.
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While Atomic Heart is doing its own thing, it's hard not to compare it to the BioShock series given the whole alternate reality thing, the types of guns on display here, the enemies we'll be facing, and the hand-controlled powers.Ītomic Heart was revealed years ago, and there are plenty more trailers to watch if you're interested. As you can see, Atomic Heart continues to look great in trailers and I can't wait to finally go hands-on with it in just four months, especially as a fan of BioShock.
